Space Oddity is a game inspired by the song of the same name, that was released on 1969 by David Bowie.

Our goal with this game was to create a fun experience (somewhat) based on the song.

After losing control of the spaceship, players need to explore it and solve puzzles in order to regain control and, hopefully, survive.

This game was a two week class project, developed in GB Studio.

Features:

  • Puzzles based on interfaces.

Controls:

  • Arrow keys to move.
  • A - Alt
  • B - Ctrl
  • Start - Enter
  • Select (pause) - Shift

Credits:

  • Breno Pinto - UI, Menu and Player Character Artist
  • Eduardo Rocha - Programmer / Cover and  Thumbnail Artist
  • Gonçalo Sampaio - Project Manager
  • Miguel Almeida - Designer

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